On these pages I assume that one has a working installation of TTDPatch or OpenTTD at hand, I also assume that certain switches and settings are set and activated, because without them various features do not work. In order to get to that point, you can follow the short installation guide below.

Installation

  1. Transport Tycoon Deluxe

    OpenTTD needs some graphics and sound files from the original game (Windows version), so you need to have a copy at hand. You do not need to install it, the OpenTTD installer just needs to find the files somewhere on your computer.

  2. Download OpenTTD

    Choose the correct version for your system on the Download page of OpenTTD.org. The easiest way would probably be an installer as executable file.

  3. Install OpenTTD

    To install OpenTTD you just execute the installer program and follow the directions given in the following menus. If you have installed Transport Tycoon Deluxe on your computer, the installer will find it automatically, otherwise you will have to point it to the location of the needes files. And that's all, you can now start playing.

Configuration

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In these guides I assume that the default settings are used, so only settings that really have to be changed in order to follow these guides are given here. You should really take the time to read about the meaning of every setting and tweak the game to your likings.

Just about every setting in OpenTTD can be accessed via menus in the game. These settings are described in the OpenTTD-Wiki in all detail.

Some advanced options can be set by editing the necessary lines in the configuration file "openttd.cfg". This is a simple text file which can be opened and edited using the Windows text editor.

I changed the following settings in this file:

  • wait_oneway_signal = 255
    wait_twoway_signal = 255
    wait_for_pbs_path = 255

    At signals showing "Stop!", one-way or two-way, trains should wait forever instead of turning around and looking for alternative ways. This usually does not work, and in a well-constructed network a signal will switch to "Go!" eventually.

Graphics

There is a countless number of "mods" for the game. These can be new vehicles, additional industries, changed graphics for signals, stations and houses and so on. These sets come in the form of grf-files (a TTDX-specific format).

The most important page to look for such additions is the homepage of grfcrawler. Most sets can be found here, complete with descriptions and links for further information. Discussions about sets and their development usually take place in the graphics forum at tt-forums.

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Even though it might be tempting to just add as many additional graphics sets to the game as possible, this should not be done: Most sets are not compatible with each other. In the best case, they just deactivate themselves, in the worst case they influence each other, so that for example the costs for vehicles shoot through the roof and normal gameplay becomes impossible!

Graphics sets are added to the game by copying the grf-file into the data-directory inside the OpenTTD folder. Then you can manage the sets in a specific menu from within the game.

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Even though it is possible to change around the sets used in the game during gameplay, you should never do that. It will fail almost always, because vehicle properties might get changed or industries suddenly accept other cargos, or whatever else you would not have thought of.

A second option in OpenTTD is the possiblity to download online content. There is an extra menu for that, which can be accessed from the main menu. Contents you have downloaded can be activated just like any other set afterwards.